weatherless...................87.41311% offense.......................56.55677% balance.......................22.02274% hyperoffense..................17.60548% monotype...................... 7.85538% sand.......................... 5.56180% batonpass..................... 5.26176% sun........................... 4.35462% semistall..................... 2.44153% voltturn...................... 2.31392% choice........................ 2.11107% rain.......................... 2.09254% mononormal.................... 1.84001% stall......................... 1.37348% hail.......................... 0.98759% monodragon.................... 0.96365% monoghost..................... 0.85296% monowater..................... 0.70933% sandoffense................... 0.67081% monofire...................... 0.59810% monoflying.................... 0.59774% monoelectric.................. 0.55328% monodark...................... 0.47517% monoice....................... 0.46833% monofighting.................. 0.46599% monograss..................... 0.43755% monopoison.................... 0.39543% multiweather.................. 0.38697% monofairy..................... 0.33730% monoground.................... 0.31174% trickroom..................... 0.30004% sunoffense.................... 0.28132% monosteel..................... 0.26368% tailwind...................... 0.23992% monobug....................... 0.23398% monopsychic................... 0.22966% rainoffense................... 0.20969% monorock...................... 0.17981% trapper....................... 0.13913% sandstall..................... 0.08099% hailoffense................... 0.07775% tricksun...................... 0.06606% dragmag....................... 0.04590% tricksand..................... 0.03042% rainstall..................... 0.02106% sunstall...................... 0.01494% gravity....................... 0.00396% hailstall..................... 0.00234% trickhail..................... 0.00180% allweather.................... 0.00144% swagplay...................... 0.00054% trickrain..................... 0.00018% Stalliness (mean: -0.384) |# -2.0|# |####### -1.0|##################### |############################## 0.0|##################### |########## +1.0|#### |# +2.0| | more negative = more offensive, more positive = more stall one # = 1.04%