weatherless...................91.08972% offense.......................41.34389% balance.......................26.95059% semistall.....................14.22426% hyperoffense..................10.39123% stall......................... 7.09003% voltturn...................... 6.91397% sand.......................... 6.00485% choice........................ 5.57876% rain.......................... 2.04172% monotype...................... 1.28951% batonpass..................... 1.04900% sun........................... 0.81992% monodragon.................... 0.71858% monofighting.................. 0.23333% sandstall..................... 0.20987% monoelectric.................. 0.18275% monowater..................... 0.14988% sandoffense................... 0.14007% hail.......................... 0.13676% mononormal.................... 0.12144% tailwind...................... 0.11566% monoice....................... 0.11507% multiweather.................. 0.09292% monoghost..................... 0.07458% monodark...................... 0.05977% monofire...................... 0.03324% monofairy..................... 0.03139% monorock...................... 0.02870% trickroom..................... 0.02285% tricksun...................... 0.02073% monoground.................... 0.02039% monosteel..................... 0.01745% sunoffense.................... 0.01527% monopsychic................... 0.01517% monograss..................... 0.01204% monoflying.................... 0.01100% hailoffense................... 0.00843% dragmag....................... 0.00657% rainoffense................... 0.00456% rainstall..................... 0.00447% monopoison.................... 0.00435% monobug....................... 0.00347% trapper....................... 0.00343% gravity....................... 0.00039% sunstall...................... 0.00027% allweather.................... 0.00001% hailstall..................... 0.00000% swagplay...................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.131) | -2.0| |#### -1.0|##################### |############################## 0.0|################## |############## +1.0|################## |########### +2.0|## |##### more negative = more offensive, more positive = more stall one # = 0.82%