weatherless...................85.92317% balance.......................35.86627% semistall.....................28.11849% stall.........................22.61034% offense.......................13.01547% voltturn......................12.03835% rain..........................10.45218% sun........................... 6.73410% multiweather.................. 4.46602% batonpass..................... 1.88494% hail.......................... 0.71705% sand.......................... 0.63970% rainstall..................... 0.57545% sunstall...................... 0.39295% hyperoffense.................. 0.38943% choice........................ 0.32709% sandstall..................... 0.27986% trickroom..................... 0.17402% dragmag....................... 0.13562% monotype...................... 0.10862% monofairy..................... 0.04292% monoelectric.................. 0.01360% monorock...................... 0.01316% monoghost..................... 0.01013% monodragon.................... 0.00597% mononormal.................... 0.00542% monopoison.................... 0.00533% monoice....................... 0.00480% monofire...................... 0.00316% monofighting.................. 0.00314% monopsychic................... 0.00295% monowater..................... 0.00258% sunoffense.................... 0.00203% sandoffense................... 0.00163% monosteel..................... 0.00084% monoflying.................... 0.00076% monoground.................... 0.00053% monodark...................... 0.00052% tailwind...................... 0.00017% monograss..................... 0.00012% trapper....................... 0.00011% monobug....................... 0.00001% rainoffense................... 0.00001% fear.......................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.964) -2.0| | -1.5| | -1.0|# |##### -0.5|##### |######## 0.0|################# |#################### +0.5|################## |##################### +1.0|############################## |############################# +1.5|######################## |############## +2.0|########################### |#### +2.5|# |## +3.0| more negative = more offensive, more positive = more stall one # = 0.44%