weatherless...................88.89162% stall.........................32.17284% semistall.....................30.43329% balance.......................28.17816% voltturn......................14.08596% offense....................... 9.18986% rain.......................... 8.65657% sun........................... 5.94448% multiweather.................. 4.15294% rainstall..................... 1.26489% sand.......................... 0.57562% sunstall...................... 0.55303% sandstall..................... 0.51963% batonpass..................... 0.17647% hail.......................... 0.08466% dragmag....................... 0.04281% monotype...................... 0.03301% hyperoffense.................. 0.02586% monofairy..................... 0.01959% trickroom..................... 0.01653% choice........................ 0.00793% monorock...................... 0.00716% monoelectric.................. 0.00354% monoghost..................... 0.00100% mononormal.................... 0.00093% monopoison.................... 0.00070% monofighting.................. 0.00019% monopsychic................... 0.00018% monofire...................... 0.00015% monodragon.................... 0.00014% monowater..................... 0.00008% sunoffense.................... 0.00005% monoice....................... 0.00003% sandoffense................... 0.00003% monosteel..................... 0.00003% monodark...................... 0.00002% monoground.................... 0.00001% tailwind...................... 0.00000% monoflying.................... 0.00000% monograss..................... 0.00000% trapper....................... 0.00000% monobug....................... 0.00000% rainoffense................... 0.00000% fear.......................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 1.212) -2.0| | -1.5| | -1.0| |# -0.5|# |#### 0.0|########## |#### +0.5|######### |########### +1.0|############################## |######################### +1.5|############## |############### +2.0|############################ |### +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.63%