weatherless...................81.95400% offense.......................60.90780% balance.......................26.34993% sand..........................12.28379% hyperoffense.................. 9.51439% voltturn...................... 3.55407% sun........................... 2.77998% semistall..................... 2.43572% rain.......................... 2.07452% hail.......................... 1.39092% monotype...................... 0.93677% stall......................... 0.79215% batonpass..................... 0.54073% sandoffense................... 0.52867% multiweather.................. 0.47857% rainoffense................... 0.22228% monoice....................... 0.19133% monoghost..................... 0.17369% dragmag....................... 0.14146% hailoffense................... 0.13029% monobug....................... 0.12758% sunoffense.................... 0.12643% monopoison.................... 0.12055% trickroom..................... 0.07509% monowater..................... 0.06244% monodragon.................... 0.06197% monopsychic................... 0.04641% sandstall..................... 0.04546% monosteel..................... 0.03593% monograss..................... 0.02798% tricksun...................... 0.02725% monofire...................... 0.02484% tailwind...................... 0.02471% gravity....................... 0.02442% monodark...................... 0.02268% mononormal.................... 0.02033% monofairy..................... 0.01170% monofighting.................. 0.00938% trickrain..................... 0.00797% monoelectric.................. 0.00773% monoflying.................... 0.00667% trapper....................... 0.00386% trickhail..................... 0.00322% monoground.................... 0.00273% monorock...................... 0.00149% tricksand..................... 0.00062% hailstall..................... 0.00031% Stalliness (mean: -0.247) |# -1.5|## |####### -1.0|############# |################### -0.5|########################## |############################## 0.0|####################### |############### +0.5|########### |##### +1.0|### |# +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.63%