weatherless...................82.25105% offense.......................50.99579% balance.......................33.85694% sun...........................15.35063% hyperoffense.................. 9.60028% voltturn...................... 5.15428% semistall..................... 4.06031% monotype...................... 1.48668% stall......................... 1.48668% sand.......................... 1.22721% rain.......................... 1.03086% sunoffense.................... 0.64516% choice........................ 0.46985% monobug....................... 0.28050% monoghost..................... 0.25947% hail.......................... 0.25245% trickroom..................... 0.23142% monofighting.................. 0.18934% monowater..................... 0.17532% monodragon.................... 0.16830% monofire...................... 0.12623% monoground.................... 0.11921% monodark...................... 0.11220% sunstall...................... 0.10519% monograss..................... 0.10519% multiweather.................. 0.08415% monosteel..................... 0.04909% monoelectric.................. 0.04909% rainoffense................... 0.04208% tailwind...................... 0.03506% monorock...................... 0.03506% tricksun...................... 0.02805% monofairy..................... 0.02805% monopsychic................... 0.02104% hailoffense................... 0.02104% monoflying.................... 0.02104% monopoison.................... 0.01403% tricksand..................... 0.00701% mononormal.................... 0.00701% Stalliness (mean: -0.141) -1.5|#### |########### -1.0|################# |########################## -0.5|########################### |############################## 0.0|############################ |######################### +0.5|################### |############## +1.0|####### |#### +1.5|## | +2.0|## | more negative = more offensive, more positive = more stall one # = 0.46%