weatherless...................82.20874% offense.......................49.21316% balance.......................34.43118% sun...........................15.61258% hyperoffense.................. 9.72005% voltturn...................... 5.73480% semistall..................... 4.73040% stall......................... 1.90521% monotype...................... 1.27445% sand.......................... 1.14251% rain.......................... 0.96859% sunoffense.................... 0.66519% choice........................ 0.43963% monoghost..................... 0.31915% monobug....................... 0.24460% trickroom..................... 0.20782% hail.......................... 0.16550% sunstall...................... 0.13812% monodragon.................... 0.12121% monofire...................... 0.11788% monofighting.................. 0.11782% monodark...................... 0.08861% monoground.................... 0.08611% monowater..................... 0.08591% multiweather.................. 0.07664% monograss..................... 0.07391% monoelectric.................. 0.04052% rainoffense................... 0.03902% monosteel..................... 0.03592% tailwind...................... 0.02956% monorock...................... 0.02918% tricksun...................... 0.02611% monofairy..................... 0.01842% monoflying.................... 0.01805% hailoffense................... 0.01451% monopsychic................... 0.01359% monopoison.................... 0.00967% tricksand..................... 0.00817% mononormal.................... 0.00577% Stalliness (mean: -0.115) -1.5|##### |########### -1.0|################## |########################### -0.5|########################### |############################## 0.0|############################ |########################## +0.5|##################### |############### +1.0|####### |##### +1.5|## |# +2.0|### | more negative = more offensive, more positive = more stall one # = 0.44%