weatherless...................91.37293% balance.......................41.77806% offense.......................19.53005% semistall.....................16.51383% stall.........................11.30234% hyperoffense..................10.87572% voltturn...................... 8.55698% sun........................... 8.34776% sunstall...................... 1.39375% monotype...................... 0.45905% monoghost..................... 0.40292% rain.......................... 0.20584% choice........................ 0.07615% sunoffense.................... 0.07524% sand.......................... 0.07346% monofighting.................. 0.05350% trickroom..................... 0.00388% monofire...................... 0.00136% monoground.................... 0.00109% monodragon.................... 0.00018% monowater..................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.383) -1.5|####### |######## -1.0|############ |########## -0.5|###### |#### 0.0|#### |################ +0.5|############################## |################# +1.0|########### |############ +1.5|##### |# +2.0|########## |### more negative = more offensive, more positive = more stall one # = 0.63%