offense.......................47.16253% weatherless...................37.72683% voltturn......................30.16381% hyperoffense..................29.47651% sand..........................29.07606% rain..........................28.57791% rainoffense...................27.58252% semistall.....................22.13919% sun........................... 4.61920% balance....................... 1.18212% stall......................... 0.03964% sunoffense.................... 0.00075% trickroom..................... 0.00000% monopoison.................... 0.00000% trickhail..................... 0.00000% choice........................ 0.00000% hail.......................... 0.00000% monofire...................... 0.00000% monograss..................... 0.00000% mononormal.................... 0.00000% monotype...................... 0.00000% Stalliness (mean: -0.106) |## -1.5| | -1.0|############################ | -0.5| |################## 0.0|############################## | +0.5| |# +1.0| |####################### +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.97%