weatherless...................85.05278% offense.......................56.51627% balance.......................28.32760% hyperoffense..................14.85169% sand.......................... 4.25044% trickroom..................... 3.98771% hail.......................... 3.69984% rain.......................... 3.64486% sun........................... 3.46066% tailwind...................... 3.33742% sunoffense.................... 1.60707% rainoffense................... 1.29260% dragmag....................... 1.17608% voltturn...................... 0.40056% hailoffense................... 0.32817% semistall..................... 0.30444% monotype...................... 0.27346% multiweather.................. 0.10858% sandoffense................... 0.10793% monosteel..................... 0.06113% mononormal.................... 0.06113% monograss..................... 0.03653% monowater..................... 0.03619% choice........................ 0.03619% monoground.................... 0.03619% tricksand..................... 0.03619% monofire...................... 0.03619% monobug....................... 0.00608% Stalliness (mean: -0.330) -2.0|# |## -1.5|#### |######## -1.0|################# |################## -0.5|########################## |##################### 0.0|############################## |################### +0.5|########## |###### +1.0| more negative = more offensive, more positive = more stall one # = 0.61%