weatherless...................98.88466% offense.......................61.78010% balance.......................32.00670% trickroom..................... 7.55376% hyperoffense.................. 6.21321% tailwind...................... 5.65197% sun........................... 0.67817% dragmag....................... 0.31408% hail.......................... 0.20954% rain.......................... 0.17826% sand.......................... 0.04936% rainoffense................... 0.03980% sandoffense................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monotype...................... 0.00000% monosteel..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% semistall..................... 0.00000% tricksand..................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.055) -2.0| | -1.5| | -1.0|##### |# -0.5|########## |####### 0.0|############################## |######## +0.5|###### |######## +1.0| more negative = more offensive, more positive = more stall one # = 1.31%