weatherless...................76.36990% offense.......................53.57267% balance.......................39.35798% sun...........................12.91113% rain.......................... 5.40748% hyperoffense.................. 5.38559% sand.......................... 4.45017% trickroom..................... 3.86566% hail.......................... 1.89628% monotype...................... 1.89150% tricksun...................... 1.59067% semistall..................... 1.37146% tailwind...................... 1.33347% choice........................ 1.13111% voltturn...................... 1.07120% multiweather.................. 1.02776% tricksand..................... 0.58917% monowater..................... 0.47416% monofighting.................. 0.32281% stall......................... 0.31231% monoghost..................... 0.28306% rainoffense................... 0.21121% sunoffense.................... 0.18517% monoelectric.................. 0.15582% sandoffense................... 0.14214% batonpass..................... 0.14074% monodragon.................... 0.11247% monoice....................... 0.10119% mononormal.................... 0.07847% trickrain..................... 0.07567% monodark...................... 0.06378% monofire...................... 0.05523% rainstall..................... 0.05184% monopsychic................... 0.04225% monoground.................... 0.04193% monoflying.................... 0.03863% monopoison.................... 0.03766% dragmag....................... 0.03706% trickhail..................... 0.03657% sandstall..................... 0.03046% monobug....................... 0.02302% monograss..................... 0.02290% hailoffense................... 0.02097% monofairy..................... 0.02048% monosteel..................... 0.01380% trapper....................... 0.01276% gravity....................... 0.01260% sunstall...................... 0.00408% monorock...................... 0.00382% hailstall..................... 0.00193% Stalliness (mean: -0.130) -1.5|# |#### -1.0|######## |############## -0.5|######################## |########################### 0.0|############################## |##################### +0.5|################ |####### +1.0|### |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.63%