weatherless...................76.82076% offense.......................50.21843% balance.......................40.98067% sun...........................12.77392% hyperoffense.................. 7.22734% sand.......................... 7.00599% trickroom..................... 5.40614% rain.......................... 4.11543% tricksun...................... 3.13394% multiweather.................. 1.67677% choice........................ 1.44372% tricksand..................... 1.37403% voltturn...................... 1.17571% tailwind...................... 1.11255% hail.......................... 0.96068% semistall..................... 0.94523% monotype...................... 0.89864% stall......................... 0.62833% monowater..................... 0.40432% monoghost..................... 0.20293% rainoffense................... 0.10317% sandstall..................... 0.07772% monoflying.................... 0.07558% sandoffense................... 0.07280% sunoffense.................... 0.06668% monoice....................... 0.05552% monodark...................... 0.05019% monofire...................... 0.04712% monoelectric.................. 0.03402% monodragon.................... 0.01308% batonpass..................... 0.00837% trickrain..................... 0.00776% dragmag....................... 0.00699% monopsychic................... 0.00483% monoground.................... 0.00322% trickhail..................... 0.00196% hailstall..................... 0.00189% mononormal.................... 0.00176% monofairy..................... 0.00174% sunstall...................... 0.00115% monopoison.................... 0.00109% monofighting.................. 0.00106% monograss..................... 0.00101% monobug....................... 0.00090% monosteel..................... 0.00027% trapper....................... 0.00008% rainstall..................... 0.00006% monorock...................... 0.00000% hailoffense................... 0.00000% gravity....................... 0.00000% Stalliness (mean: -0.124) -1.5|#### |###### -1.0|#### |########### -0.5|###################### |############################ 0.0|############################## |###################### +0.5|################# |###### +1.0|## |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.65%