weatherless...................82.31818% offense.......................58.71341% balance.......................38.63940% sand.......................... 9.83097% sun........................... 5.70566% trickroom..................... 2.87220% rain.......................... 2.16185% voltturn...................... 1.48817% choice........................ 1.34456% tricksun...................... 1.25834% hyperoffense.................. 1.23406% semistall..................... 0.82905% stall......................... 0.58408% tailwind...................... 0.54234% multiweather.................. 0.28340% hail.......................... 0.26674% tricksand..................... 0.17724% monotype...................... 0.15928% rainoffense................... 0.09573% monoghost..................... 0.06509% monoflying.................... 0.02499% monowater..................... 0.02375% sandoffense................... 0.01629% monodark...................... 0.01610% sunoffense.................... 0.01355% monoelectric.................. 0.01338% monoice....................... 0.01117% batonpass..................... 0.00249% monofire...................... 0.00241% dragmag....................... 0.00183% monodragon.................... 0.00151% trickrain..................... 0.00109% monoground.................... 0.00035% monopsychic................... 0.00032% trickhail..................... 0.00016% hailstall..................... 0.00008% mononormal.................... 0.00008% monopoison.................... 0.00007% monobug....................... 0.00005% sandstall..................... 0.00002% sunstall...................... 0.00001% monograss..................... 0.00001% monofairy..................... 0.00001% monosteel..................... 0.00000% trapper....................... 0.00000% monofighting.................. 0.00000% rainstall..................... 0.00000% gravity....................... 0.00000% monorock...................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: -0.087) -1.5| |# -1.0|## |###### -0.5|############################# |############################## 0.0|########################## |#################### +0.5|############# |## +1.0|# | +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.76%