weatherless...................74.46543% offense.......................52.43251% balance.......................38.73541% voltturn......................14.92788% rain..........................11.02772% sun...........................10.07464% semistall..................... 4.15279% hyperoffense.................. 4.13538% trickroom..................... 3.79724% sand.......................... 3.48079% hail.......................... 3.28146% tricksun...................... 3.19077% multiweather.................. 2.31127% stall......................... 0.54391% monotype...................... 0.19463% sunstall...................... 0.12239% rainoffense................... 0.10564% sandoffense................... 0.09905% monofighting.................. 0.07205% trickhail..................... 0.06431% monoghost..................... 0.02212% monodark...................... 0.02127% sunoffense.................... 0.02104% monowater..................... 0.02056% tailwind...................... 0.01630% monofire...................... 0.01296% monopoison.................... 0.01111% tricksand..................... 0.01029% monoflying.................... 0.00903% monopsychic................... 0.00835% hailoffense................... 0.00771% monodragon.................... 0.00609% choice........................ 0.00550% monobug....................... 0.00497% monoelectric.................. 0.00338% monograss..................... 0.00332% monoice....................... 0.00294% monoground.................... 0.00292% hailstall..................... 0.00283% mononormal.................... 0.00272% monorock...................... 0.00263% monofairy..................... 0.00249% rainstall..................... 0.00196% sandstall..................... 0.00168% allweather.................... 0.00108% dragmag....................... 0.00051% monosteel..................... 0.00009% trickrain..................... 0.00007% gravity....................... 0.00000% Stalliness (mean: -0.051) -1.5|# |### -1.0|######## |############### -0.5|###################### |####################### 0.0|############################## |##################### +0.5|################# |######## +1.0|##### |## +1.5|### | +2.0| more negative = more offensive, more positive = more stall one # = 0.64%