weatherless...................88.19888% balance.......................45.24054% offense.......................44.82939% voltturn......................21.28798% sun........................... 7.62162% hyperoffense.................. 5.30720% semistall..................... 3.90769% monotype...................... 2.40853% sand.......................... 2.16854% rain.......................... 1.99595% monoelectric.................. 1.87826% stall......................... 0.71517% choice........................ 0.65989% trickroom..................... 0.33559% tricksun...................... 0.33559% rainoffense................... 0.32596% sandoffense................... 0.21123% sunoffense.................... 0.21123% monofire...................... 0.14992% monowater..................... 0.09649% hail.......................... 0.09649% monodragon.................... 0.09649% mononormal.................... 0.09088% multiweather.................. 0.08149% monograss..................... 0.04825% monopoison.................... 0.04825% monopsychic................... 0.04825% monofairy..................... 0.04825% monoground.................... 0.04825% monoice....................... 0.04825% Stalliness (mean: -0.033) -1.5|## |### -1.0|####### |################## -0.5|####################### |###################### 0.0|########################### |############################## +0.5|###################### |######## +1.0|##### |## +1.5|## | +2.0| | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.58%