weatherless...................92.84231% balance.......................49.87405% voltturn......................33.31325% offense.......................25.22575% semistall.....................23.90609% sand.......................... 3.71553% sun........................... 2.61581% monotype...................... 2.41009% monoelectric.................. 2.41009% choice........................ 2.25951% hyperoffense.................. 0.99411% rain.......................... 0.82634% trickroom..................... 0.29300% tricksun...................... 0.29300% sandoffense................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% monopoison.................... 0.00000% sunoffense.................... 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% stall......................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.449) -1.5| | -1.0|##### |# -0.5|###### |######## 0.0|########################### |############################# +0.5|########################## |## +1.0|############## | +1.5|############################## | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.68%