weatherless...................71.90404% offense.......................49.77195% balance.......................29.75153% sun...........................14.36816% hyperoffense..................14.34531% voltturn...................... 7.54296% rain.......................... 6.31338% sand.......................... 6.09701% monotype...................... 4.88778% semistall..................... 3.86900% hail.......................... 2.51451% stall......................... 2.26220% multiweather.................. 1.14811% sunoffense.................... 1.14210% trickroom..................... 0.95992% choice........................ 0.80167% monobug....................... 0.61343% mononormal.................... 0.48886% sandoffense................... 0.43676% monowater..................... 0.40727% rainoffense................... 0.40654% monoghost..................... 0.38091% monoflying.................... 0.37354% monosteel..................... 0.29013% monopsychic................... 0.28021% monodragon.................... 0.25458% monodark...................... 0.25418% monofighting.................. 0.25407% monograss..................... 0.25243% monofairy..................... 0.24778% monofire...................... 0.24324% hailoffense................... 0.23031% sandstall..................... 0.22090% monorock...................... 0.21659% monoelectric.................. 0.21262% monopoison.................... 0.20446% monoice....................... 0.17940% monoground.................... 0.14073% tricksun...................... 0.13744% tailwind...................... 0.09582% sunstall...................... 0.08579% dragmag....................... 0.07280% rainstall..................... 0.03101% tricksand..................... 0.02999% gravity....................... 0.02858% trickrain..................... 0.01899% hailstall..................... 0.01610% trickhail..................... 0.01571% trapper....................... 0.01134% allweather.................... 0.00624% fear.......................... 0.00057% swagplay...................... 0.00011% sandfear...................... 0.00006% Stalliness (mean: -0.213) -2.0|# |####### -1.0|##################### |############################## 0.0|########################### |################# +1.0|####### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.87%