weatherless...................70.72141% offense.......................48.90396% balance.......................31.32770% sun...........................15.32680% hyperoffense..................13.33555% voltturn...................... 8.71335% rain.......................... 6.58636% sand.......................... 6.27542% semistall..................... 4.06090% monotype...................... 3.95972% stall......................... 2.37189% hail.......................... 2.29481% multiweather.................. 1.15444% sunoffense.................... 1.09528% trickroom..................... 1.04097% choice........................ 0.86651% monobug....................... 0.52345% sandoffense................... 0.39892% mononormal.................... 0.39165% rainoffense................... 0.37413% monowater..................... 0.33186% monoghost..................... 0.29332% monoflying.................... 0.27812% sandstall..................... 0.24833% monosteel..................... 0.23827% monopsychic................... 0.21010% hailoffense................... 0.20955% monodark...................... 0.20774% monofairy..................... 0.19585% monodragon.................... 0.19524% monofire...................... 0.19421% monofighting.................. 0.19323% monograss..................... 0.19046% monoelectric.................. 0.17134% monorock...................... 0.16132% monopoison.................... 0.15465% monoice....................... 0.15440% tricksun...................... 0.15261% monoground.................... 0.10678% sunstall...................... 0.08745% tailwind...................... 0.08335% dragmag....................... 0.07524% rainstall..................... 0.03011% gravity....................... 0.02839% tricksand..................... 0.02526% trickhail..................... 0.01759% trickrain..................... 0.01729% hailstall..................... 0.01199% allweather.................... 0.00633% trapper....................... 0.00400% fear.......................... 0.00020% swagplay...................... 0.00008% sandfear...................... 0.00000% Stalliness (mean: -0.179) -2.0|# |###### -1.0|##################### |############################## 0.0|############################ |################### +1.0|####### |### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.85%