weatherless...................71.43042% offense.......................43.60892% balance.......................34.58290% sun...........................17.84479% voltturn......................11.61561% hyperoffense..................10.69109% sand.......................... 6.76961% stall......................... 6.19190% semistall..................... 4.92519% rain.......................... 4.15971% hail.......................... 1.73666% multiweather.................. 1.55259% trickroom..................... 1.33366% sandstall..................... 1.18412% choice........................ 0.88323% sunoffense.................... 0.46050% monotype...................... 0.43639% hailoffense................... 0.24133% rainoffense................... 0.11375% sandoffense................... 0.09323% tricksun...................... 0.07215% monowater..................... 0.05277% monosteel..................... 0.04889% monobug....................... 0.04397% mononormal.................... 0.04193% monofairy..................... 0.03921% sunstall...................... 0.03828% dragmag....................... 0.02969% monoflying.................... 0.02825% monoice....................... 0.02748% monopsychic................... 0.02670% monodark...................... 0.02482% monoghost..................... 0.02161% monofighting.................. 0.02134% monofire...................... 0.01900% monoelectric.................. 0.01563% rainstall..................... 0.01406% trickhail..................... 0.01049% monodragon.................... 0.01047% gravity....................... 0.01033% allweather.................... 0.01021% trickrain..................... 0.00645% tailwind...................... 0.00581% monoground.................... 0.00454% monorock...................... 0.00397% monograss..................... 0.00378% monopoison.................... 0.00353% tricksand..................... 0.00040% hailstall..................... 0.00018% trapper....................... 0.00008% fear.......................... 0.00000% sandfear...................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.004) -2.0|# |#### -1.0|#################### |########################### 0.0|############################## |##################### +1.0|######## |##### +2.0|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.82%