weatherless...................75.26353% offense.......................38.55276% balance.......................36.82607% sun...........................13.42923% semistall.....................12.08960% rain..........................10.82684% hyperoffense.................. 7.03031% stall......................... 5.50126% voltturn...................... 4.80400% monotype...................... 4.61733% multiweather.................. 2.52278% batonpass..................... 2.08082% hail.......................... 1.72944% sand.......................... 1.33139% choice........................ 0.94982% sunstall...................... 0.67805% monobug....................... 0.65060% mononormal.................... 0.58472% monodragon.................... 0.55452% sunoffense.................... 0.50511% monopsychic................... 0.47491% trickroom..................... 0.43648% rainstall..................... 0.42001% monosteel..................... 0.41177% rainoffense................... 0.36510% monowater..................... 0.35138% monoelectric.................. 0.31569% monofairy..................... 0.29922% monoghost..................... 0.27451% monorock...................... 0.25804% monopoison.................... 0.23608% monoground.................... 0.23334% monofighting.................. 0.18392% monoflying.................... 0.16745% dragmag....................... 0.15373% monofire...................... 0.14824% monoice....................... 0.12079% monograss..................... 0.10706% monodark...................... 0.09608% tricksun...................... 0.08235% sandoffense................... 0.06039% hailoffense................... 0.01922% tailwind...................... 0.01647% sandstall..................... 0.01373% trickrain..................... 0.00549% allweather.................... 0.00549% trickhail..................... 0.00549% Stalliness (mean: 0.159) | -2.0|# |# -1.5|### |###### -1.0|########### |################ -0.5|####################### |######################### 0.0|############################## |########################## +0.5|################### |############# +1.0|############## |############ +1.5|######### |##### +2.0|### |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.45%