weatherless...................74.11916% balance.......................42.45346% semistall.....................26.67008% sun...........................18.38324% stall.........................15.05132% offense.......................14.74472% rain..........................10.38080% voltturn...................... 9.56599% multiweather.................. 3.72621% sunstall...................... 2.26238% trickroom..................... 1.19085% hyperoffense.................. 1.08042% choice........................ 0.80589% rainstall..................... 0.59438% hail.......................... 0.55293% batonpass..................... 0.38907% tricksun...................... 0.35941% monotype...................... 0.33758% sand.......................... 0.29007% rainoffense................... 0.21777% sunoffense.................... 0.15578% mononormal.................... 0.08351% monobug....................... 0.08045% sandstall..................... 0.07971% trickrain..................... 0.06290% monoghost..................... 0.05511% monoelectric.................. 0.03918% monofairy..................... 0.02939% monopsychic................... 0.02725% monosteel..................... 0.00989% monoground.................... 0.00585% dragmag....................... 0.00549% monowater..................... 0.00406% monorock...................... 0.00341% monofire...................... 0.00154% monodragon.................... 0.00127% monopoison.................... 0.00027% monoflying.................... 0.00027% monodark...................... 0.00017% monograss..................... 0.00014% monoice....................... 0.00012% monofighting.................. 0.00001% sandoffense................... 0.00000% tailwind...................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: 0.761) | -2.0| | -1.5| |# -1.0|### |##### -0.5|######## |############# 0.0|########################### |################### +0.5|######################## |############################# +1.0|######################### |######################## +1.5|############################## |##################### +2.0|######## |### +2.5|## | +3.0| | more negative = more offensive, more positive = more stall one # = 0.41%