weatherless...................63.76192% semistall.....................43.99014% sun...........................31.76705% stall.........................29.18410% balance.......................22.08443% voltturn......................15.77470% rain..........................10.53657% multiweather.................. 6.21407% offense....................... 4.55962% sunstall...................... 3.99309% rainstall..................... 0.69685% batonpass..................... 0.27427% trickroom..................... 0.23697% hyperoffense.................. 0.18171% sand.......................... 0.08389% hail.......................... 0.06464% rainoffense................... 0.06225% sunoffense.................... 0.05432% monotype...................... 0.05241% tricksun...................... 0.02444% mononormal.................... 0.01680% monobug....................... 0.01189% choice........................ 0.00900% monoghost..................... 0.00865% monoelectric.................. 0.00860% monofairy..................... 0.00427% sandstall..................... 0.00323% monopsychic................... 0.00147% trickrain..................... 0.00103% monosteel..................... 0.00040% monorock...................... 0.00037% monowater..................... 0.00024% dragmag....................... 0.00009% monofire...................... 0.00006% monoground.................... 0.00004% monodragon.................... 0.00001% monograss..................... 0.00000% monoflying.................... 0.00000% monodark...................... 0.00000% monofighting.................. 0.00000% monopoison.................... 0.00000% monoice....................... 0.00000% sandoffense................... 0.00000% tailwind...................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: 1.252) | -2.0| | -1.5| | -1.0| |# -0.5|# |# 0.0|### |#### +0.5|#### |######## +1.0|############## |############# +1.5|############################## |################## +2.0|####### |## +2.5|## | +3.0| | more negative = more offensive, more positive = more stall one # = 0.91%