weatherless...................85.32469% offense.......................43.94284% balance.......................28.46375% hyperoffense..................19.88525% sun........................... 9.48579% voltturn...................... 5.27801% semistall..................... 4.51572% stall......................... 3.19243% rain.......................... 3.04361% sand.......................... 1.95679% rainoffense................... 0.66703% choice........................ 0.59555% hail.......................... 0.27953% sunoffense.................... 0.26021% trickroom..................... 0.21834% monotype...................... 0.12586% tricksun...................... 0.10752% dragmag....................... 0.09446% multiweather.................. 0.08990% monodragon.................... 0.08102% hailoffense................... 0.04008% sandstall..................... 0.03317% monoghost..................... 0.02133% trickrain..................... 0.01646% sunstall...................... 0.00923% sandoffense................... 0.00911% monowater..................... 0.00595% gravity....................... 0.00265% monobug....................... 0.00227% monosteel..................... 0.00187% monoflying.................... 0.00186% monodark...................... 0.00166% monopsychic................... 0.00158% monopoison.................... 0.00147% trickhail..................... 0.00130% monoground.................... 0.00121% monograss..................... 0.00112% monofairy..................... 0.00111% tailwind...................... 0.00101% monoice....................... 0.00098% monorock...................... 0.00085% monofire...................... 0.00061% mononormal.................... 0.00057% monofighting.................. 0.00054% monoelectric.................. 0.00035% rainstall..................... 0.00021% allweather.................... 0.00016% tricksand..................... 0.00006% trapper....................... 0.00001% hailstall..................... 0.00000% Stalliness (mean: -0.214) |##### -1.5|########### |################ -1.0|############################ |############################## -0.5|############################# |###################### 0.0|######################## |#################### +0.5|################### |################ +1.0|####### |###### +1.5|## |## +2.0|# |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.41%