weatherless...................82.31946% offense.......................40.32539% balance.......................25.21516% hyperoffense..................23.75364% sun...........................11.00300% semistall..................... 6.55755% rain.......................... 4.46811% stall......................... 4.14826% voltturn...................... 3.83081% sand.......................... 1.89076% rainoffense................... 1.77331% sunoffense.................... 0.50569% hail.......................... 0.37430% choice........................ 0.32839% monotype...................... 0.07611% trickroom..................... 0.07355% monodragon.................... 0.06704% hailoffense................... 0.06197% multiweather.................. 0.05542% sandstall..................... 0.03488% dragmag....................... 0.02701% tricksun...................... 0.02214% sandoffense................... 0.00438% sunstall...................... 0.00435% monowater..................... 0.00255% monosteel..................... 0.00097% monopoison.................... 0.00080% monofairy..................... 0.00076% trickhail..................... 0.00075% monodark...................... 0.00061% monoghost..................... 0.00060% gravity....................... 0.00057% monoground.................... 0.00057% monopsychic................... 0.00054% monobug....................... 0.00044% monoflying.................... 0.00035% monoice....................... 0.00030% monorock...................... 0.00022% monoelectric.................. 0.00018% tailwind...................... 0.00015% rainstall..................... 0.00011% mononormal.................... 0.00010% monograss..................... 0.00009% allweather.................... 0.00007% monofire...................... 0.00005% monofighting.................. 0.00002% tricksand..................... 0.00001% trickrain..................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.243) |####### -1.5|############ |############# -1.0|######################### |############################## -0.5|######################## |############ 0.0|############# |############## +0.5|################ |############# +1.0|####### |######## +1.5|## |## +2.0|# | +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.49%