weatherless...................88.89777% balance.......................41.84799% offense.......................39.60061% hyperoffense.................. 9.19258% semistall..................... 5.65317% rain.......................... 5.61635% hail.......................... 4.15913% stall......................... 3.70565% voltturn...................... 3.31952% sun........................... 1.27415% choice........................ 1.15631% hailoffense................... 1.03636% trickroom..................... 0.58394% monotype...................... 0.57026% rainoffense................... 0.43559% monoice....................... 0.18097% mononormal.................... 0.09575% sand.......................... 0.07681% sunoffense.................... 0.07049% hailstall..................... 0.05997% dragmag....................... 0.05471% monopoison.................... 0.04209% monodragon.................... 0.03683% sunstall...................... 0.03472% monoflying.................... 0.03367% monoelectric.................. 0.03367% monodark...................... 0.03051% monobug....................... 0.02946% multiweather.................. 0.02420% monoghost..................... 0.02420% monowater..................... 0.02315% monoground.................... 0.02315% monograss..................... 0.02104% monofighting.................. 0.02104% monopsychic................... 0.01789% gravity....................... 0.01578% monosteel..................... 0.01578% rainstall..................... 0.01368% monofire...................... 0.01368% tailwind...................... 0.01263% tricksun...................... 0.01263% trickhail..................... 0.01263% monofairy..................... 0.00631% Stalliness (mean: 0.041) |### -1.5|#### |####### -1.0|########### |################ -0.5|###################### |############################# 0.0|############################## |############################# +0.5|############################# |############### +1.0|######### |##### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.45%