weatherless...................90.91668% balance.......................42.20521% offense.......................27.21781% hyperoffense..................12.73255% stall......................... 9.14787% semistall..................... 8.69656% hail.......................... 5.13326% hailoffense................... 3.57141% voltturn...................... 3.47828% rain.......................... 3.11958% sun........................... 0.82950% choice........................ 0.60734% trickroom..................... 0.20136% rainoffense................... 0.19028% monotype...................... 0.06694% monoice....................... 0.04738% rainstall..................... 0.04114% sunoffense.................... 0.02681% hailstall..................... 0.00823% mononormal.................... 0.00571% monosteel..................... 0.00514% monobug....................... 0.00322% monograss..................... 0.00186% sand.......................... 0.00100% monodragon.................... 0.00097% monofire...................... 0.00058% monoelectric.................. 0.00043% monofighting.................. 0.00040% monofairy..................... 0.00039% monoghost..................... 0.00028% monodark...................... 0.00024% monoground.................... 0.00020% sunstall...................... 0.00015% tricksun...................... 0.00011% monoflying.................... 0.00008% monopoison.................... 0.00008% dragmag....................... 0.00002% multiweather.................. 0.00002% tailwind...................... 0.00000% gravity....................... 0.00000% monowater..................... 0.00000% monopsychic................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.249) |#### -1.5|####### |####### -1.0|############ |######### -0.5|############## |################### 0.0|#################### |########################## +0.5|############################## |############# +1.0|########### |####### +1.5|###### |## +2.0|## |### +2.5|# |# +3.0|### |### more negative = more offensive, more positive = more stall one # = 0.49%