weatherless...................73.05841% offense.......................42.21961% balance.......................23.79499% hyperoffense..................21.61512% sun...........................21.15902% stall......................... 7.67698% rain.......................... 6.22039% semistall..................... 4.69330% rainstall..................... 2.83577% choice........................ 2.61701% voltturn...................... 2.35462% multiweather.................. 1.71740% sunoffense.................... 1.21712% hail.......................... 0.81900% sand.......................... 0.67853% monotype...................... 0.61415% monodark...................... 0.61415% sandoffense................... 0.28331% hailoffense................... 0.18824% rainoffense................... 0.04814% monowater..................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.246) |######## -1.5|######## |######## -1.0|##### |############################## -0.5|##### |####### 0.0|############# |######### +0.5|######## |####### +1.0|## |## +1.5|### |##### +2.0|# |### +2.5|# | more negative = more offensive, more positive = more stall one # = 0.79%