weatherless...................74.65812% offense.......................44.27634% balance.......................33.23802% sand..........................22.81507% hyperoffense..................17.49231% voltturn......................13.01327% semistall..................... 3.57417% sandoffense................... 2.33407% stall......................... 1.41915% rain.......................... 1.08497% hail.......................... 0.91816% choice........................ 0.86618% sun........................... 0.66575% sandstall..................... 0.48997% monotype...................... 0.47388% dragmag....................... 0.27131% trickroom..................... 0.26731% rainoffense................... 0.26097% multiweather.................. 0.14207% monoghost..................... 0.11601% monobug....................... 0.06510% hailoffense................... 0.05848% sunoffense.................... 0.04812% monoflying.................... 0.04673% mononormal.................... 0.04123% tailwind...................... 0.03856% monowater..................... 0.03517% monofighting.................. 0.03454% monograss..................... 0.03430% monodark...................... 0.03192% monodragon.................... 0.02814% monofairy..................... 0.01696% gravity....................... 0.01563% monosteel..................... 0.01553% monoelectric.................. 0.01388% tricksand..................... 0.01309% monoice....................... 0.01032% tricksun...................... 0.00881% monopoison.................... 0.00838% monopsychic................... 0.00827% hailstall..................... 0.00772% monofire...................... 0.00739% monorock...................... 0.00299% monoground.................... 0.00267% trickhail..................... 0.00216% Stalliness (mean: -0.240) |# -2.0|### |##### -1.5|########## |############## -1.0|################# |####################### -0.5|########################### |############################ 0.0|############################## |######################## +0.5|################### |############### +1.0|###### |### +1.5|## |# +2.0| | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.43%