weatherless...................68.04797% balance.......................40.01631% offense.......................32.57914% sand..........................30.28401% hyperoffense..................17.26145% voltturn......................13.52263% semistall..................... 7.04172% stall......................... 3.10138% sandoffense................... 3.04058% sandstall..................... 1.46199% hail.......................... 0.95719% choice........................ 0.86324% sun........................... 0.43444% rain.......................... 0.33327% trickroom..................... 0.32980% dragmag....................... 0.17054% hailoffense................... 0.07384% monotype...................... 0.06783% multiweather.................. 0.05687% sunoffense.................... 0.03120% rainoffense................... 0.02953% monofighting.................. 0.02215% monobug....................... 0.01709% tricksand..................... 0.01417% monodark...................... 0.00994% monofairy..................... 0.00660% monoghost..................... 0.00488% tailwind...................... 0.00423% monosteel..................... 0.00214% monodragon.................... 0.00157% gravity....................... 0.00115% monoice....................... 0.00101% mononormal.................... 0.00096% monopoison.................... 0.00073% monoflying.................... 0.00052% monoelectric.................. 0.00043% monorock...................... 0.00028% monofire...................... 0.00025% monowater..................... 0.00006% monopsychic................... 0.00005% monoground.................... 0.00003% monograss..................... 0.00002% trickhail..................... 0.00000% tricksun...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.056) |# -2.0|## |##### -1.5|############# |############# -1.0|################ |################ -0.5|##################### |####################### 0.0|########################## |############################## +0.5|######################## |####################### +1.0|############ |####### +1.5|##### |## +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.41%