weatherless...................62.95500% balance.......................45.61235% sand..........................36.39214% hyperoffense..................19.80139% offense.......................17.89865% semistall.....................12.48464% voltturn......................10.85207% stall......................... 4.20296% sandoffense................... 3.00882% sandstall..................... 2.86652% choice........................ 0.99623% hail.......................... 0.35458% sun........................... 0.19286% trickroom..................... 0.13537% rain.......................... 0.13196% dragmag....................... 0.09718% hailoffense................... 0.05781% multiweather.................. 0.02654% monotype...................... 0.01747% tricksand..................... 0.01022% rainoffense................... 0.00964% monodark...................... 0.00663% monofairy..................... 0.00579% monobug....................... 0.00217% monofighting.................. 0.00139% monoghost..................... 0.00117% sunoffense.................... 0.00063% tailwind...................... 0.00043% gravity....................... 0.00019% monosteel..................... 0.00017% monodragon.................... 0.00006% monopoison.................... 0.00004% monoice....................... 0.00004% mononormal.................... 0.00002% monoelectric.................. 0.00001% monorock...................... 0.00001% monoflying.................... 0.00001% monowater..................... 0.00000% monoground.................... 0.00000% monofire...................... 0.00000% monopsychic................... 0.00000% monograss..................... 0.00000% trickhail..................... 0.00000% tricksun...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.116) | -2.0|# |###### -1.5|########### |################# -1.0|########### |####### -0.5|######### |########### 0.0|#################### |######################### +0.5|##################### |############################## +1.0|################# |######### +1.5|########## |#### +2.0|## |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.47%