sand..........................52.10424% weatherless...................46.73295% offense.......................35.03029% balance.......................33.58707% semistall.....................14.05313% hyperoffense..................10.02020% stall......................... 7.30931% sandstall..................... 5.09787% sandoffense................... 3.28802% dragmag....................... 2.63865% batonpass..................... 1.51779% rain.......................... 0.83657% monotype...................... 0.76433% choice........................ 0.44819% sun........................... 0.39149% monowater..................... 0.28507% rainoffense................... 0.25322% trapper....................... 0.16545% sunoffense.................... 0.13205% monopoison.................... 0.09010% multiweather.................. 0.09010% voltturn...................... 0.07302% monopsychic................... 0.07302% mononormal.................... 0.05748% monoice....................... 0.04350% monobug....................... 0.03806% monorock...................... 0.03340% monograss..................... 0.03185% monofighting.................. 0.02952% monoflying.................... 0.02874% hail.......................... 0.02641% monosteel..................... 0.01942% monoground.................... 0.01942% monoelectric.................. 0.01398% monofire...................... 0.01243% monoghost..................... 0.00854% monodark...................... 0.00854% monodragon.................... 0.00544% sunstall...................... 0.00388% monofairy..................... 0.00233% rainstall..................... 0.00078% Stalliness (mean: 0.181) |### -1.5|###### |########### -1.0|#################### |######################## -0.5|############################## |############################## 0.0|############################# |############################# +0.5|######################### |####################### +1.0|##################### |####################### +1.5|################ |########### +2.0|#### |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.32%