sand..........................61.57661% weatherless...................37.62440% offense.......................32.65149% balance.......................32.54391% semistall.....................17.00826% hyperoffense.................. 8.93069% stall......................... 8.86566% sandstall..................... 6.01762% sandoffense................... 4.05740% dragmag....................... 2.99541% batonpass..................... 2.29008% choice........................ 0.67421% rain.......................... 0.63326% rainoffense................... 0.43136% sun........................... 0.16953% sunoffense.................... 0.08069% monotype...................... 0.04850% trapper....................... 0.03653% monowater..................... 0.02718% monoelectric.................. 0.00931% monopoison.................... 0.00437% multiweather.................. 0.00380% monopsychic................... 0.00311% voltturn...................... 0.00243% sunstall...................... 0.00176% mononormal.................... 0.00128% monodark...................... 0.00087% monoice....................... 0.00068% monoflying.................... 0.00037% monobug....................... 0.00036% monorock...................... 0.00035% monoground.................... 0.00031% monograss..................... 0.00018% monosteel..................... 0.00009% monofighting.................. 0.00003% monofire...................... 0.00002% rainstall..................... 0.00000% hail.......................... 0.00000% monodragon.................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.277) |# -1.5|###### |########### -1.0|######################## |####################### -0.5|######################## |############################## 0.0|####################### |####################### +0.5|######################### |########################## +1.0|############################ |########################## +1.5|################## |############## +2.0|###### |## +2.5| | more negative = more offensive, more positive = more stall one # = 0.32%