weatherless...................64.07589% offense.......................58.50673% balance.......................32.49694% sand..........................18.17625% rain.......................... 9.97552% hail.......................... 6.79315% hyperoffense.................. 6.54835% trickroom..................... 6.11995% rainoffense................... 2.32558% semistall..................... 2.32558% monotype...................... 2.14198% tailwind...................... 1.89718% sun........................... 1.34639% sandoffense................... 0.79559% trickhail..................... 0.79559% monoice....................... 0.67319% choice........................ 0.55080% dragmag....................... 0.48960% voltturn...................... 0.42840% batonpass..................... 0.42840% multiweather.................. 0.36720% tricksand..................... 0.36720% gravity....................... 0.30600% monopsychic................... 0.30600% monofighting.................. 0.18360% monoflying.................... 0.18360% mononormal.................... 0.18360% monowater..................... 0.12240% monosteel..................... 0.12240% monodragon.................... 0.12240% stall......................... 0.12240% monofire...................... 0.12240% monograss..................... 0.06120% monoelectric.................. 0.06120% Stalliness (mean: -0.201) -1.5|## |## -1.0|############### |########################## -0.5|############################## |########################### 0.0|################### |######################### +0.5|############## |###### +1.0|#### |## more negative = more offensive, more positive = more stall one # = 0.57%