weatherless...................62.67651% offense.......................60.05282% balance.......................30.78812% sand..........................18.12019% rain..........................11.02822% trickroom..................... 7.44276% hail.......................... 7.25416% hyperoffense.................. 6.59736% rainoffense................... 3.23530% semistall..................... 2.44560% tailwind...................... 1.98478% monotype...................... 1.49143% sun........................... 1.12514% trickhail..................... 1.01606% monoice....................... 0.63147% sandoffense................... 0.61752% voltturn...................... 0.53697% choice........................ 0.47187% tricksand..................... 0.37433% dragmag....................... 0.31818% batonpass..................... 0.27600% gravity....................... 0.21552% monopsychic................... 0.21552% monofighting.................. 0.20835% multiweather.................. 0.20421% stall......................... 0.11610% monoflying.................... 0.08985% monodragon.................... 0.08646% mononormal.................... 0.06676% monowater..................... 0.05782% monograss..................... 0.04891% monoelectric.................. 0.03712% monosteel..................... 0.02905% monofire...................... 0.02011% Stalliness (mean: -0.225) -1.5|# |# -1.0|############### |########################### -0.5|############################## |####################### 0.0|############### |######################## +0.5|########## |#### +1.0|#### |## more negative = more offensive, more positive = more stall one # = 0.63%