offense.......................64.70423% weatherless...................53.56854% balance.......................23.90985% rain..........................19.00251% sand..........................16.39434% trickroom.....................11.24710% hail..........................10.67656% hyperoffense.................. 8.01521% rainoffense................... 6.95242% semistall..................... 3.23771% tailwind...................... 2.78116% trickhail..................... 2.18270% monotype...................... 0.44469% monoice....................... 0.44022% choice........................ 0.38293% sun........................... 0.35805% voltturn...................... 0.32972% tricksand..................... 0.23220% dragmag....................... 0.14243% stall......................... 0.13300% batonpass..................... 0.07211% monofire...................... 0.00219% monosteel..................... 0.00185% mononormal.................... 0.00044% sandoffense................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% gravity....................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.275) -1.5| | -1.0|################### |########################### -0.5|############################## |################ 0.0|############# |################### +0.5|#### |## +1.0|#### |# more negative = more offensive, more positive = more stall one # = 0.72%