sand..........................45.67742% balance.......................36.61211% weatherless...................32.51145% offense.......................28.92757% hyperoffense..................18.82090% rain..........................15.66038% voltturn......................10.08765% stall......................... 7.87779% semistall..................... 7.76162% dragmag....................... 4.68076% sun........................... 3.92735% sunstall...................... 3.08717% trickroom..................... 2.32540% hail.......................... 2.25596% choice........................ 1.39717% hailoffense................... 1.20166% sandstall..................... 1.17055% rainoffense................... 0.49587% hailstall..................... 0.40642% monotype...................... 0.24490% sandoffense................... 0.23877% tailwind...................... 0.21459% monofighting.................. 0.16713% rainstall..................... 0.07909% sunoffense.................... 0.04091% multiweather.................. 0.03256% monodragon.................... 0.02773% monowater..................... 0.01861% monopsychic................... 0.01202% monofire...................... 0.00910% monodark...................... 0.00764% tricksun...................... 0.00619% monoground.................... 0.00209% gravity....................... 0.00018% monoice....................... 0.00013% monosteel..................... 0.00011% monobug....................... 0.00009% monograss..................... 0.00007% monorock...................... 0.00006% monopoison.................... 0.00006% trickrain..................... 0.00004% monoghost..................... 0.00004% mononormal.................... 0.00002% monoelectric.................. 0.00001% trickhail..................... 0.00001% monoflying.................... 0.00000% tricksand..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.002) -2.0|######## |############ -1.5|############ |########## -1.0|##################### |######## -0.5|############## |################# 0.0|######################## |############################## +0.5|################ |##################### +1.0|########## |########### +1.5|#### |# +2.0|# |### +2.5|# |######### more negative = more offensive, more positive = more stall one # = 0.42%