weatherless...................75.76223% offense.......................40.99060% balance.......................35.21011% sand..........................15.99956% hyperoffense..................13.78751% sun........................... 7.51480% semistall..................... 6.21044% voltturn...................... 3.97195% stall......................... 3.80133% rain.......................... 2.12673% monotype...................... 1.96635% multiweather.................. 1.94588% sandoffense................... 0.81384% trickroom..................... 0.77119% hail.......................... 0.63981% sunoffense.................... 0.63981% choice........................ 0.50076% dragmag....................... 0.45555% sandstall..................... 0.44275% monowater..................... 0.38218% rainoffense................... 0.36683% monobug....................... 0.28408% monoflying.................... 0.27896% trickhail..................... 0.16209% monosteel..................... 0.11943% monograss..................... 0.11773% monofighting.................. 0.11773% monofire...................... 0.10408% mononormal.................... 0.10152% monodark...................... 0.09640% monoground.................... 0.09555% tailwind...................... 0.08446% sunstall...................... 0.08360% monorock...................... 0.06398% monoghost..................... 0.06142% hailoffense................... 0.06057% monodragon.................... 0.06057% monofairy..................... 0.05460% hailstall..................... 0.04863% monopsychic................... 0.04692% tricksand..................... 0.04692% monopoison.................... 0.03668% monoelectric.................. 0.03412% rainstall..................... 0.03071% allweather.................... 0.02900% monoice....................... 0.01877% tricksun...................... 0.01109% gravity....................... 0.00938% Stalliness (mean: -0.066) -2.0|## |#### -1.5|####### |############ -1.0|################# |#################### -0.5|######################## |############################ 0.0|############################## |############################ +0.5|#################### |################ +1.0|######### |####### +1.5|#### |### +2.0|## |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.43%