weatherless...................78.83089% balance.......................39.55218% offense.......................30.79469% sand..........................16.48021% hyperoffense..................15.89472% semistall..................... 7.95951% stall......................... 5.79889% sun........................... 5.59603% voltturn...................... 5.47546% multiweather.................. 2.28737% rain.......................... 1.39954% monotype...................... 1.08048% trickroom..................... 0.72691% monoflying.................... 0.72319% sandoffense................... 0.63046% dragmag....................... 0.61079% sandstall..................... 0.51790% choice........................ 0.48343% sunoffense.................... 0.18584% tailwind...................... 0.16003% monowater..................... 0.13187% hail.......................... 0.07640% monosteel..................... 0.05597% sunstall...................... 0.04567% allweather.................... 0.03112% monodark...................... 0.03049% monobug....................... 0.02922% monoground.................... 0.02920% monofire...................... 0.02909% monoghost..................... 0.02624% rainstall..................... 0.02072% tricksand..................... 0.01898% rainoffense................... 0.01285% gravity....................... 0.01147% tricksun...................... 0.00843% hailstall..................... 0.00658% monoelectric.................. 0.00387% monofairy..................... 0.00382% mononormal.................... 0.00354% monopsychic................... 0.00306% trickhail..................... 0.00291% monopoison.................... 0.00267% monograss..................... 0.00240% monofighting.................. 0.00234% monorock...................... 0.00233% monodragon.................... 0.00118% hailoffense................... 0.00030% monoice....................... 0.00003% Stalliness (mean: 0.045) -2.0|## |##### -1.5|######## |############ -1.0|############## |############# -0.5|############# |##################### 0.0|########################## |############################## +0.5|##################### |################## +1.0|######### |######## +1.5|##### |#### +2.0|### |# +2.5|## |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.46%