weatherless...................78.67743% balance.......................38.19932% offense.......................29.15619% sand..........................18.24812% hyperoffense..................16.93464% semistall..................... 8.05688% stall......................... 7.65297% sun........................... 5.54107% voltturn...................... 4.33813% multiweather.................. 3.01873% monotype...................... 0.88329% dragmag....................... 0.88302% monoflying.................... 0.71208% rain.......................... 0.57092% sandstall..................... 0.55776% sandoffense................... 0.48700% trickroom..................... 0.32828% tailwind...................... 0.18329% choice........................ 0.18041% monowater..................... 0.09937% hail.......................... 0.05260% sunoffense.................... 0.04328% gravity....................... 0.04188% monosteel..................... 0.03456% monoground.................... 0.02387% allweather.................... 0.02374% sunstall...................... 0.01930% hailstall..................... 0.00573% monobug....................... 0.00569% tricksand..................... 0.00337% monofire...................... 0.00331% tricksun...................... 0.00258% rainstall..................... 0.00242% rainoffense................... 0.00206% monodark...................... 0.00205% monofairy..................... 0.00052% mononormal.................... 0.00043% monoelectric.................. 0.00040% monofighting.................. 0.00028% monopsychic................... 0.00022% monoghost..................... 0.00017% monorock...................... 0.00015% monograss..................... 0.00014% monopoison.................... 0.00006% trickhail..................... 0.00003% hailoffense................... 0.00001% monodragon.................... 0.00001% monoice....................... 0.00000% Stalliness (mean: 0.075) -2.0|## |##### -1.5|######### |################ -1.0|################ |############# -0.5|############## |#################### 0.0|############################ |############################## +0.5|##################### |###################### +1.0|########## |######## +1.5|####### |##### +2.0|#### |# +2.5|#### |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.42%