weatherless...................93.24030% offense.......................47.63210% hyperoffense..................34.49526% balance.......................14.47934% batonpass.....................11.64714% monotype...................... 6.68192% sun........................... 3.46204% rain.......................... 2.66817% dragmag....................... 2.66642% voltturn...................... 2.37560% semistall..................... 1.72473% stall......................... 1.66857% sand.......................... 1.24767% monopsychic................... 1.24066% monoelectric.................. 1.09469% sunoffense.................... 1.08820% mononormal.................... 1.03748% trapper....................... 1.03420% multiweather.................. 1.00675% monoghost..................... 0.97081% monoflying.................... 0.79958% monobug....................... 0.78498% monodragon.................... 0.77727% rainoffense................... 0.76983% monofairy..................... 0.62140% choice........................ 0.55689% hail.......................... 0.44682% monopoison.................... 0.23841% monorock...................... 0.21951% monosteel..................... 0.20750% sandoffense................... 0.20143% monowater..................... 0.18207% monodark...................... 0.15805% monograss..................... 0.10269% monoground.................... 0.09992% hailoffense................... 0.07731% monofighting.................. 0.05272% monoice....................... 0.04774% monofire...................... 0.02997% trickroom..................... 0.01828% sandstall..................... 0.01717% tailwind...................... 0.01226% gravity....................... 0.00919% fear.......................... 0.00765% rainstall..................... 0.00563% tricksand..................... 0.00155% sunstall...................... 0.00058% hailstall..................... 0.00031% trickhail..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.675) | -3.0|# |### -2.0|######## |################## -1.0|########################## |############################## 0.0|#################### |######## +1.0|### |# +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.84%