weatherless...................98.09086% offense.......................51.64974% hyperoffense..................24.76097% balance.......................19.46605% batonpass.....................10.00453% dragmag....................... 4.69603% monotype...................... 4.65339% voltturn...................... 4.08462% semistall..................... 2.12323% stall......................... 2.00001% monofairy..................... 1.29309% monoelectric.................. 0.97270% rain.......................... 0.87410% sun........................... 0.75751% trapper....................... 0.69123% monopsychic................... 0.67767% mononormal.................... 0.65105% monoflying.................... 0.48390% monodragon.................... 0.45011% monoghost..................... 0.39870% choice........................ 0.34521% sand.......................... 0.28720% rainoffense................... 0.27535% sunoffense.................... 0.27131% monobug....................... 0.18388% multiweather.................. 0.14553% hail.......................... 0.13820% monowater..................... 0.09476% monopoison.................... 0.05336% sandoffense................... 0.03846% monorock...................... 0.03041% monoground.................... 0.02787% monosteel..................... 0.01719% monodark...................... 0.01706% trickroom..................... 0.01560% monograss..................... 0.01426% monoice....................... 0.01268% sandstall..................... 0.00731% tailwind...................... 0.00703% hailoffense................... 0.00487% monofighting.................. 0.00270% monofire...................... 0.00263% fear.......................... 0.00113% sunstall...................... 0.00016% hailstall..................... 0.00003% gravity....................... 0.00003% rainstall..................... 0.00000% trickhail..................... 0.00000% allweather.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.478) | -3.0| |## -2.0|#### |########### -1.0|################# |############################## 0.0|#################### |######### +1.0|#### |# +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.98%