weatherless...................99.52182% offense.......................54.84516% balance.......................24.09917% hyperoffense..................16.12537% dragmag....................... 8.29969% batonpass..................... 8.05525% voltturn...................... 3.99363% semistall..................... 2.51631% stall......................... 2.41399% monotype...................... 1.89844% monoghost..................... 0.54054% rain.......................... 0.34956% mononormal.................... 0.33662% trapper....................... 0.32895% monopsychic................... 0.29310% monoflying.................... 0.26756% monoelectric.................. 0.23250% choice........................ 0.22711% monowater..................... 0.19707% monodragon.................... 0.19366% sun........................... 0.12841% monobug....................... 0.07521% monofairy..................... 0.06464% sunoffense.................... 0.05294% rainoffense................... 0.03212% monoground.................... 0.03046% trickroom..................... 0.03025% multiweather.................. 0.02990% sand.......................... 0.02083% monoice....................... 0.01998% hail.......................... 0.00933% monopoison.................... 0.00837% sandoffense................... 0.00519% monorock...................... 0.00304% monodark...................... 0.00262% monosteel..................... 0.00206% monofire...................... 0.00028% monograss..................... 0.00028% hailoffense................... 0.00024% tailwind...................... 0.00017% sandstall..................... 0.00010% monofighting.................. 0.00002% sunstall...................... 0.00001% fear.......................... 0.00000% hailstall..................... 0.00000% gravity....................... 0.00000% rainstall..................... 0.00000% trickhail..................... 0.00000% allweather.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.291) | -3.0| |# -2.0|## |####### -1.0|############# |############################## 0.0|###################### |########### +1.0|##### |# +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 1.04%