weatherless...................96.81892% offense.......................39.96737% balance.......................37.05818% hyperoffense..................12.66993% semistall..................... 7.58564% voltturn...................... 4.13268% stall......................... 2.71887% trickroom..................... 1.68570% sun........................... 1.65851% rain.......................... 1.03317% dragmag....................... 0.89723% rainoffense................... 0.57096% monotype...................... 0.57096% hail.......................... 0.46221% mononormal.................... 0.21751% choice........................ 0.19032% monobug....................... 0.13594% trapper....................... 0.10875% monodark...................... 0.08157% sunoffense.................... 0.05438% monoice....................... 0.05438% monopoison.................... 0.02719% monodragon.................... 0.02719% monosteel..................... 0.02719% monoground.................... 0.02719% hailoffense................... 0.02719% sand.......................... 0.02719% monofire...................... 0.02719% Stalliness (mean: -0.048) -2.0|# |####### -1.5|### |############ -1.0|################ |#################### -0.5|########################## |############################## 0.0|########################### |############################# +0.5|######################## |#################### +1.0|########## |######### +1.5|##### |#### +2.0|# | more negative = more offensive, more positive = more stall one # = 0.41%