weatherless...................99.15040% balance.......................46.79746% offense.......................25.79666% semistall.....................14.26647% stall......................... 8.42304% hyperoffense.................. 4.71637% voltturn...................... 3.48042% sun........................... 0.60003% trickroom..................... 0.58937% dragmag....................... 0.57200% rain.......................... 0.24880% rainoffense................... 0.20893% monotype...................... 0.03503% monosteel..................... 0.02841% choice........................ 0.02003% monodragon.................... 0.00662% monoground.................... 0.00662% hail.......................... 0.00076% monopoison.................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% sand.......................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.346) -2.0| |## -1.5|## |### -1.0|## |######### -0.5|##################### |####### 0.0|############ |############################## +0.5|################# |#################### +1.0|######### |######### +1.5|####### |############ +2.0|# | more negative = more offensive, more positive = more stall one # = 0.61%