weatherless...................99.93506% balance.......................30.61409% offense.......................25.41271% semistall.....................22.89148% stall.........................18.70281% voltturn...................... 2.38093% hyperoffense.................. 2.37891% dragmag....................... 0.41569% trickroom..................... 0.19769% sun........................... 0.04116% rain.......................... 0.02374% rainoffense................... 0.02096% monotype...................... 0.01059% monosteel..................... 0.00959% choice........................ 0.00142% monodragon.................... 0.00099% monoground.................... 0.00099% hail.......................... 0.00003% monopoison.................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% sand.......................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.573) -2.0| |# -1.5|## |# -1.0|# |######## -0.5|########################### |#### 0.0|############# |################## +0.5|###### |################ +1.0|################## |############ +1.5|########## |############################## +2.0|## | more negative = more offensive, more positive = more stall one # = 0.59%