weatherless...................72.45125% balance.......................36.84468% offense.......................36.02642% voltturn......................14.08301% hyperoffense..................13.24381% sand..........................11.89386% semistall..................... 8.71226% rain.......................... 7.74782% hail.......................... 6.03293% stall......................... 5.17284% sun........................... 2.83015% monotype...................... 2.27185% trickroom..................... 2.11106% hailoffense................... 1.70814% choice........................ 1.69627% sandstall..................... 1.26941% multiweather.................. 0.87447% rainoffense................... 0.62278% monowater..................... 0.44729% sandoffense................... 0.37699% sunoffense.................... 0.25299% monodragon.................... 0.25109% dragmag....................... 0.24859% monoghost..................... 0.23499% monoflying.................... 0.20032% tricksun...................... 0.18619% monosteel..................... 0.17570% monobug....................... 0.14418% monoelectric.................. 0.12970% monoice....................... 0.10562% monofighting.................. 0.10285% monofairy..................... 0.08926% monopoison.................... 0.07972% monopsychic................... 0.07165% monodark...................... 0.06556% monoground.................... 0.06230% monofire...................... 0.06116% mononormal.................... 0.05965% monorock...................... 0.05763% monograss..................... 0.04953% rainstall..................... 0.04711% tailwind...................... 0.04249% tricksand..................... 0.02729% allweather.................... 0.02210% gravity....................... 0.01951% sunstall...................... 0.01259% hailstall..................... 0.01090% trickrain..................... 0.00551% trapper....................... 0.00118% trickhail..................... 0.00077% Stalliness (mean: 0.058) -2.0|### |######### -1.0|################ |############################ 0.0|############################## |############################ +1.0|################## |###### +2.0|## |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.70%