weatherless...................67.58828% balance.......................36.51203% offense.......................31.94958% voltturn......................18.27601% sand..........................13.56637% hyperoffense..................12.45951% semistall.....................11.75352% rain.......................... 8.85024% hail.......................... 8.82238% stall......................... 7.32535% hailoffense................... 3.10165% sandstall..................... 2.39140% trickroom..................... 2.21351% choice........................ 2.15132% sun........................... 2.01367% monotype...................... 1.52818% multiweather.................. 0.61319% rainoffense................... 0.48211% monodragon.................... 0.40184% dragmag....................... 0.38578% monowater..................... 0.36575% sandoffense................... 0.22748% sunoffense.................... 0.19197% monoghost..................... 0.17847% monosteel..................... 0.16207% tricksun...................... 0.15880% monoelectric.................. 0.08456% allweather.................... 0.07501% monoflying.................... 0.06221% monofighting.................. 0.04687% monoground.................... 0.03928% gravity....................... 0.03899% monobug....................... 0.02966% mononormal.................... 0.02832% monopoison.................... 0.02722% monoice....................... 0.02404% monofire...................... 0.01885% monopsychic................... 0.01847% monodark...................... 0.01839% monofairy..................... 0.01703% tailwind...................... 0.01158% monograss..................... 0.00693% rainstall..................... 0.00585% tricksand..................... 0.00577% hailstall..................... 0.00450% monorock...................... 0.00220% sunstall...................... 0.00107% trickrain..................... 0.00050% trapper....................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.181) -2.0|## |######### -1.0|############ |######################### 0.0|########################## |############################## +1.0|#################### |####### +2.0|### |#### +3.0|## | more negative = more offensive, more positive = more stall one # = 0.71%