weatherless...................96.54863% offense.......................53.47007% balance.......................26.13909% hyperoffense..................15.29174% semistall..................... 3.53507% monotype...................... 3.52199% sand.......................... 2.39768% stall......................... 1.56402% sun........................... 0.74988% monoghost..................... 0.71723% monofighting.................. 0.55944% rain.......................... 0.48412% monodragon.................... 0.42024% monowater..................... 0.40055% mononormal.................... 0.39843% monoground.................... 0.39794% multiweather.................. 0.39611% monodark...................... 0.38797% monopoison.................... 0.27086% monofire...................... 0.26695% monoflying.................... 0.23753% hail.......................... 0.22162% monofairy..................... 0.21237% monoice....................... 0.20829% monograss..................... 0.20343% monopsychic................... 0.13992% monoelectric.................. 0.13969% monosteel..................... 0.12469% sandoffense................... 0.10675% monorock...................... 0.08815% hailoffense................... 0.06377% monobug....................... 0.05787% sunoffense.................... 0.05027% sandstall..................... 0.03872% rainoffense................... 0.03078% hailstall..................... 0.00461% sunstall...................... 0.00172% batonpass..................... 0.00165% rainstall..................... 0.00103% voltturn...................... 0.00089% dragmag....................... 0.00087% Stalliness (mean: -0.293) | -2.0|# |####### -1.0|###################### |############################## 0.0|######################## |############## +1.0|###### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.94%