weatherless...................96.15383% offense.......................49.41500% balance.......................28.10879% hyperoffense..................17.45999% semistall..................... 4.00468% sand.......................... 2.42813% monotype...................... 2.34469% sun........................... 1.51590% multiweather.................. 1.14405% stall......................... 1.01154% rain.......................... 0.91545% monodragon.................... 0.54809% monoflying.................... 0.52194% monofighting.................. 0.48837% monodark...................... 0.35580% mononormal.................... 0.26627% monoground.................... 0.25621% monoghost..................... 0.24769% monowater..................... 0.21445% monoice....................... 0.18329% hail.......................... 0.13077% monoelectric.................. 0.11078% monopoison.................... 0.08514% monofire...................... 0.07616% monograss..................... 0.06480% monofairy..................... 0.05811% monosteel..................... 0.04742% sandoffense................... 0.02104% monopsychic................... 0.01861% monobug....................... 0.01451% sunoffense.................... 0.00567% monorock...................... 0.00323% hailstall..................... 0.00290% hailoffense................... 0.00112% sunstall...................... 0.00088% sandstall..................... 0.00023% rainoffense................... 0.00007% rainstall..................... 0.00001% voltturn...................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.320) | -2.0|# |####### -1.0|############################## |############################## 0.0|######################## |################### +1.0|##### |## +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 0.84%